![]() I would rather the studio not lose sight of that culture. Rare got to make amazing games like Banjo and Perfect Dark because they were allowed to continually invest in new IP, rather than make sequels to existing hits endlessly. It’s about the team building the thing that is in their burning desire and heart to go make the most amazing experience.”Īnd you know what? That’s totally fair. It’s not about me picking the game I want made, or I want people to go do. Then my job as the studio head is to create an environment where they can go do that, and they can do their best work, and we can create something amazing. That’s why Everwild will be the game it will be, because we have a team of people who are truly passionate about the thing they’re creating. ![]() That’s why Sea of Thieves is the game it is. The great thing about making games is putting a set of passionate people together making something they truly love and believe in,” he said. “If that was our logic we’d have been making Jetpac for the last 35 years. So, why do that? Why, when they are finally back in the limelight, put out another new IP, rather than giving fans some of their beloved favourites? In an interview with Eurogamer, studio head Craig Duncan explained why the developer prefers to work on new franchises, rather than sticking with their established brands. It is, instead, another new IP, a seemingly meditative and contemplative one that apparently takes some cues from Breath of the Wild, named, er, Everwild. An unexpected (but delightful) Super Smash Bros. collaboration surely did not help matters on that front.Īnd yet, Rare’s new game is not Banjo, or Conker, or Perfect Dark, or Blast Corps. Continued support for Sea of Thieves elevated that game into being worthy of the old Rare-and also immediately led to fans wondering if this meant Rare would be more confident in taking on some of its classic IP, like Banjo Kazooie. Once Microsoft purchased the studio, things unfortunately went south for well over a decade, with the studio only beginning to show signs of its old brilliance with Sea of Thieves. Everwild is Rares new IP, showing off the games style, developer is talking about the game now. Unfortunately, Rare’s star has long since fallen from their glory days. Many gamers will find themselves slipping into a nostalgic reverie at the mention of titles like GoldenEye 007, Banjo-Kazooie, and Perfect Dark. It’s hard not to get excited about a brand new game from Rare. Little by little, the picture is coming together. Published Rare Studios reveals a new IP during X019's opening ceremony, announcing the beautiful open-world experience and its title, Everwild. Rare used to rule the world back in the 1990s, with a Naughty Dog-sequel string of prestige and commercial hits-except they did it across multiple genres and game types, multiple times in a single year. Widely beloved developer Rare has been drip-feeding us details for its new IP Everwild. There is probably no set of gaming fans that is more long suffering or hard done by than fans of the classic British developer, Rare.
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